PinnedStuart ReevesNavigating Incommensurability Between Ethnomethodology, Conversation Analysis, and AIJun 17, 2022Jun 17, 2022
Stuart ReevesAnonymising and subtitling video with VLC and ffmpegThis post documents a process I have used for ‘anonymising’ video (FSVO ‘anonymous’).Feb 25, 2019Feb 25, 2019
Stuart ReevesinUX CollectiveThe importance of motivation in usability testingTesting is a totemic feature of the technological era. Digital things in particular, with their ever increasing complexity, have…Jan 7, 2019Jan 7, 2019
Stuart ReevesinPrototyprDisseminating research on voice interfaces to UX and design practitionersThis is a short story about how our team — myself, Martin Porcheron, and Joel Fischer — disseminated our research on voice interfaces to…Oct 11, 2018Oct 11, 2018
Stuart ReevesinPrototyprTalking with machines? Voice interfaces and conversation design(This piece is adapted from a talk I gave at the Interaction18 conference in Lyon, Feb 2018. A video recording of the talk can also be…Feb 11, 20182Feb 11, 20182
Stuart ReevesThoughts on the UK’s Teaching Excellence FrameworkOn 22nd of June 2017, the UK’s Teaching Excellence Framework (TEF) results were released. While this immediately led to celebratory noises…Jun 26, 2017Jun 26, 2017
Stuart ReevesThe interactional ‘work’ of video game playThere’s a significant and rich body of research on video games, spanning various disciplines. It addresses a wide range of aspects of video…Dec 7, 2016Dec 7, 2016
Stuart ReevesIs interface design ‘just’ a search problem?“Can you come up with a (concrete) design problem in interface design that can NOT be formulated as a search problem?”May 9, 20161May 9, 20161
Stuart ReevesTalking about ‘interaction’What do we mean when we talk about ‘interaction’ in human-computer interaction or interaction design?May 6, 2016May 6, 2016
Stuart ReevesThings we learned about social media from recording people’s use of mobile phonesResearch on social media is popular. What does not seem to be so popular is finding ways to closely examine people’s actual, real-time use…May 6, 2016May 6, 2016